{"id": "V1_S3", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/S3_closeup.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Slow push-in. She slowly lifts her half-lidded gaze straight into the camera and one corner of her mouth curls into an arrogant villainous smirk, eyebrows slightly raised in contempt, ponytail strands drifting in a light breeze. Background stays perfectly flat solid blue. 3D anime cel-shaded style. One continuous shot, no scene cuts. No dialogue, no music. Keep the small embroidered silver serpent crest on her chest unchanged.", "result_file": "06_flow/v1/V1_S3.mp4", "credits": 7, "verdict": "채택. 푸시인 OK, 끝은 비웃음보다 활짝 웃음", "used_in": "1편 S3 클로즈업, 4편 빌드업", "source": {"file": "06_flow/v1_jobs.json", "index": 0, "key": "prompt"}} {"id": "V1_S4", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/S4_fullbody.png", "seconds": 8, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "The girl spins around once gracefully to face the camera, her long platinum-blonde ponytail and black robe with emerald lining swirl outward, she flips her hair with one gloved hand and ends with one hand on her hip, chin raised, smug smile. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music. Keep the small embroidered silver serpent crest on her chest unchanged.", "result_file": "06_flow/v1/V1_S4.mp4", "credits": 12, "verdict": "채택. 회전·허리 손 OK, 문장 방패형으로 바뀜, 조끼 → 카디건풍", "used_in": "1편 S4 드롭, 2편 히트2·드롭2", "source": {"file": "06_flow/v1_jobs.json", "index": 1, "key": "prompt"}} {"id": "V1_S5_O1", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/outfits/O1_uniform_alt.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She huffs, crosses her arms tighter and turns her head away with a tsundere pout, ponytail swinging. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music. Keep the small embroidered silver serpent crest on her chest unchanged.", "result_file": "06_flow/v1/V1_S5_O1.mp4", "credits": 7, "verdict": "채택. 흥 → 팔짱 → 고개 돌림, 로브가 팔로 흘러내림", "used_in": "1편 S5 몽타주, 3편 C07 팔짱 「흥」", "source": {"file": "06_flow/v1_jobs.json", "index": 2, "key": "prompt"}} {"id": "V1_S5_O2", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/outfits/O2_ballgown.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She twirls once in place, the emerald ball gown skirt blooming outward, drill curls bouncing, ending with a haughty curtsy smile. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v1/V1_S5_O2.mp4", "credits": 7, "verdict": "채택. 회전 → 스커트 인사, 드레스 앞트임 사라짐", "used_in": "1편 S5, 4편", "source": {"file": "06_flow/v1_jobs.json", "index": 3, "key": "prompt"}} {"id": "V1_S5_O3", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/outfits/O3_sport.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She swings the racing broomstick off her shoulder, spins it once and plants it beside her, cape flaring, cocky grin. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v1/V1_S5_O3.mp4", "credits": 7, "verdict": "채택. 빗자루 자루 가늘게 변형, 회전 모션블러", "used_in": "1편 S5, 4편 히어로 홀드", "source": {"file": "06_flow/v1_jobs.json", "index": 4, "key": "prompt"}} {"id": "V1_S5_O4", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/outfits/O4_rococo.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She snaps the black lace fan open in front of her mouth and tilts her head back in a mocking noble-lady laugh pose, ruffled skirt swaying. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v1/V1_S5_O4.mp4", "credits": 7, "verdict": "채택. 부채가 입을 완전히 가리진 않음", "used_in": "1편 S5, 4편 매치컷", "source": {"file": "06_flow/v1_jobs.json", "index": 5, "key": "prompt"}} {"id": "V1_S5_O5", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/outfits/O5_winter.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "A gust of wind blows her striped scarf and long hair sideways, she turns her head toward the camera with a cold disinterested glance, hands in coat pockets. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v1/V1_S5_O5.mp4", "credits": 7, "verdict": "채택(주의). 0~1.5초 블루 위 바람 구름·낙엽 입자 → 좌상단 마스크 필요", "used_in": "1편 S5, 4편", "source": {"file": "06_flow/v1_jobs.json", "index": 6, "key": "prompt"}} {"id": "V1_S5_O6", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/outfits/O6_battle.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She thrusts her wand forward and glowing emerald magic sigils flare and spin around her, coat tails whipping, fierce smirk. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v1/V1_S5_O6.mp4", "credits": 7, "verdict": "채택. 초록 마법진·입자 VFX가 블루 위 → 반투명 키잉", "used_in": "1편 S5, 4편 매치컷", "source": {"file": "06_flow/v1_jobs.json", "index": 7, "key": "prompt"}} {"id": "V1_S5_O7", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/outfits/O7_idol.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She does an energetic idol wink with a peace sign by her eye, hops lightly and her ponytail bounces, sparkles twinkle. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v1/V1_S5_O7.mp4", "credits": 7, "verdict": "채택. 윙크·브이·점프·반짝이", "used_in": "1편 S5, 4편 드롭1", "source": {"file": "06_flow/v1_jobs.json", "index": 8, "key": "prompt"}} {"id": "V1_S6", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/S6_rococo.png", "seconds": 6, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "One continuous shot, slow dolly-in. Floating candles flicker. Holding the open fan over her mouth, she jabs the closed fan toward the camera twice in an accusing gesture, eyes narrowing with scorn, then lowers it slightly with a disdainful tilt of the head. Her mouth stays hidden behind the fan. 3D anime cel-shaded cinematic style. No dialogue, no music.", "result_file": "06_flow/v1/V1_S6.mp4", "credits": 10, "verdict": "채택. 촛불 인월드, 부채 찌르기 1회로 보임, 돌리인 OK", "used_in": "1편 S6 대연회장, 3편 C20, 4편", "source": {"file": "06_flow/v1_jobs.json", "index": 9, "key": "prompt"}} {"id": "V1_S7", "batch": "v1", "mode": "first_frame", "first_frame": "02_frames/S7_ending.png", "seconds": 6, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She settles into a triumphant ending pose: hand on hip, wand resting at her shoulder, chin raised, she gives a slow confident smile and a single slow blink at the camera, robe and ponytail settling softly. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music. Keep the small embroidered silver serpent crest on her chest unchanged.", "result_file": "06_flow/v1/V1_S7.mp4", "credits": 10, "verdict": "채택. 지팡이 어깨로·허리 손·미소, 문장 은색 뱀 유지", "used_in": "1편 S7 엔딩, 2편 엔딩", "source": {"file": "06_flow/v1_jobs.json", "index": 10, "key": "prompt"}} {"id": "V2_morph", "batch": "extra", "mode": "first_last", "first_frame": "02_frames/S5a_fan.png", "last_frame": "02_frames/S4_fullbody.png", "seconds": 8, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Magical-girl style transformation: she snaps the fan shut, spins once in a swirl of emerald and silver sparkles, and during the spin her drill curls transform into a long platinum-blonde high ponytail with an emerald ribbon, ending in the pose of the last frame. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/extra/V2_morph.mp4", "credits": 12, "verdict": "채택. 첫+끝 프레임 모드, 드릴컬 → 포니테일 변신 → S4 포즈 착지. 부채가 지팡이처럼 바뀜, 반짝이 VFX 블루 위", "used_in": "2편 인트로·드롭1·히트2, 4편 빌드업", "source": {"file": "06_flow/extra_jobs.json", "index": 0, "key": "prompt"}} {"id": "X_O2_curtsy", "batch": "extra", "mode": "first_frame", "first_frame": "02_frames/outfits/O2_ballgown.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She performs an elegant deep curtsy then rises with a haughty smile, drill curls bouncing. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows, no particles over the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/extra/X_O2_curtsy.mp4", "credits": 7, "verdict": "채택. 무릎 굽혀 인사 → 허리 손 미소", "used_in": "1편 S5 몽타주 마지막 박", "source": {"file": "06_flow/extra_jobs.json", "index": 1, "key": "prompt"}} {"id": "X_O3_mount", "batch": "extra", "mode": "first_frame", "first_frame": "02_frames/outfits/O3_sport.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She tosses the broomstick up, catches it, and points it at the camera with a cocky wink. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows, no particles over the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/extra/X_O3_mount.mp4", "credits": 7, "verdict": "채택. 빗자루 던져 받기 → 겨누며 윙크", "used_in": "4편 드롭2", "source": {"file": "06_flow/extra_jobs.json", "index": 2, "key": "prompt"}} {"id": "X_O5_turn", "batch": "extra", "mode": "first_frame", "first_frame": "02_frames/outfits/O5_winter.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She turns her back to the camera and walks two steps away, then glances back over her shoulder coldly, coat swaying. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows, no particles over the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/extra/X_O5_turn.mp4", "credits": 7, "verdict": "채택. 뒤돌아 걷기 → 어깨 너머 눈길(입김 1프레임)", "used_in": "4편 드롭2 끝", "source": {"file": "06_flow/extra_jobs.json", "index": 4, "key": "prompt"}} {"id": "X_O6_slash", "batch": "extra", "mode": "first_frame", "first_frame": "02_frames/outfits/O6_battle.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She spins and slashes her wand diagonally, leaving an arc of emerald light, landing in a low battle stance. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/extra/X_O6_slash.mp4", "credits": 7, "verdict": "채택. 회전 베기 + 초록 호 잔광 → 낮은 자세", "used_in": "4편 브레이크·드롭2 끝", "source": {"file": "06_flow/extra_jobs.json", "index": 5, "key": "prompt"}} {"id": "X_O7_dance", "batch": "extra", "mode": "first_frame", "first_frame": "02_frames/outfits/O7_idol.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She does a short sharp idol dance move: hip sway, arm wave, and finishes pointing at the camera with a wink. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows, no particles over the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, energetic, snappy, stylish anime game motion with fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/extra/X_O7_dance.mp4", "credits": 7, "verdict": "채택. 골반·팔 → 카메라 지목 윙크", "used_in": "4편 드롭2 끝", "source": {"file": "06_flow/extra_jobs.json", "index": 6, "key": "prompt"}} {"id": "R2_battle_castle", "batch": "ref", "mode": "ingredients", "refs": ["02_frames/outfits/O6_battle.png", "02_frames/turnaround.png"], "character_chip": "@Malfoy = 02_frames/turnaround.png (Flow 캐릭터 등록)", "seconds": 8, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "@Malfoy in her dark sorceress battle outfit (as in the reference) stands on a moonlit gothic castle rooftop at night. Low-angle camera whips around her as she thrusts her wand forward, a giant translucent emerald serpent of light bursts out and coils around her, emerald magic sigils spin, coat tails and ponytail whip in the wind, she ends with a fierce confident smirk at the camera. 3D anime cel-shaded gacha game skill animation, epic dynamic camera. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/ref/R2_battle_castle.mp4", "credits": 12, "verdict": "채택. 달밤 성 지붕·초록 빛 뱀·마법진·마지막 미소, 1.9초 섬광은 컷 아님. 카메라 휘돌기는 약함", "used_in": "3편 C19 배틀, 4편 다수", "source": {"file": "06_flow/ref_jobs.json", "index": 1, "key": "prompt"}} {"id": "R3_ballroom_crane", "batch": "ref", "mode": "ingredients", "refs": ["02_frames/outfits/O2_ballgown.png", "01_design/canon_drill.png"], "character_chip": "@Malfoy = 02_frames/turnaround.png (Flow 캐릭터 등록)", "seconds": 8, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "@Malfoy in her emerald satin ball gown with platinum drill curls (as in the references) twirls alone in the center of a grand candlelit castle ballroom with chandeliers and falling snow-like sparkles. The camera cranes down from high above and circles in as her skirt blooms outward, she stops, lifts her chin and gives a haughty sidelong glance at the camera. 3D anime cel-shaded, romantic fantasy anime opening style, cinematic lighting. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/ref/R3_ballroom_crane.mp4", "credits": 12, "verdict": "채택. 고공 크레인 다운 → 회전 접근 → 클로즈업 시선, 연출 최상", "used_in": "3편 C12 무도회, 4편 다수", "source": {"file": "06_flow/ref_jobs.json", "index": 2, "key": "prompt"}} {"id": "V3_F1_C03", "batch": "v3", "mode": "first_frame", "first_frame": "02_frames/v3/V3_C03_hall_entrance.png", "seconds": 6, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Low-angle camera slowly tracks backward as she strides confidently down the central aisle toward the camera, chin raised, half-lidded smug eyes, her long platinum-blonde ponytail and black robe with emerald lining flowing behind her. Hundreds of floating candles flicker overhead and seated students on both sides turn their heads to watch her pass. 3D anime cel-shaded TV anime opening style. One continuous shot, no scene cuts. No dialogue, no music. Keep the small embroidered silver serpent crest on her chest unchanged.", "result_file": "06_flow/v3/V3_F1_C03.mp4", "credits": 10, "verdict": "채택. 로우앵글 후진 트래킹·통로 걸어오기, 학생 고개 돌림은 약함", "used_in": "3편 C03 입장, 4편", "source": {"file": "06_flow/v3_jobs.json", "index": 0, "key": "prompt"}} {"id": "V3_F2_C06", "batch": "v3", "mode": "first_frame", "first_frame": "02_frames/v3/V3_C06_ots_table.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Locked-off over-the-shoulder shot with a slight push-in. The boy in the foreground stays seen only from behind and never turns his face to the camera. Across the table she leans closer with a mocking smirk to provoke him; he lazily stretches both arms up and yawns, completely ignoring her. Her smirk freezes and one eyebrow twitches in irritation. Floating candles flicker. 3D anime cel-shaded style. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v3/V3_F2_C06.mp4", "credits": 7, "verdict": "채택. 소년은 끝까지 뒷모습, 기지개 → 그녀 미소 굳고 짜증", "used_in": "3편 C06 하품, 4편", "source": {"file": "06_flow/v3_jobs.json", "index": 1, "key": "prompt"}} {"id": "V3_F3_C10", "batch": "v3", "mode": "first_frame", "first_frame": "02_frames/v3/V3_C10_locket.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Extreme close-up, slow push-in. The black-gloved thumb clicks the small silver locket open; inside is a tiny painted portrait of a boy with messy black hair seen from behind. Sparkles drift and soft golden bokeh glows. Hands and locket only, no face. 3D anime cel-shaded style. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v3/V3_F3_C10.mp4", "credits": 7, "verdict": "채택. 장갑 손이 뱀 문양 로켓 열기 → 소년 뒷모습 초상, 얼굴 없음", "used_in": "3편 C10 로켓", "source": {"file": "06_flow/v3_jobs.json", "index": 2, "key": "prompt"}} {"id": "V3_F4_C12", "batch": "v3", "mode": "first_frame", "first_frame": "02_frames/v3/V3_C12_ballroom.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Camera slowly orbits around her as she twirls once in the glittering ballroom, the emerald gown blooming outward and drill curls flying; she ends glancing over her shoulder toward someone off-screen, then quickly looks away with a flustered pout. Chandeliers sparkle, couples dance in the soft background. 3D anime cel-shaded TV anime opening style. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v3/V3_F4_C12_r2.mp4", "credits": 14, "verdict": "r2 채택. 배경 변화 완만, 마지막 당황 클로즈업 OK", "used_in": "3편 C12 무도회, 4편", "source": {"file": "06_flow/v3_jobs.json", "index": 3, "key": "prompt"}, "regenerated": {"same_prompt": true, "first_attempt_rejected": "1차: 회전 중 배경이 다른 금빛 궁전으로 바뀜", "first_attempt_file": "06_flow/v3/V3_F4_C12.mp4"}} {"id": "V3_F5_C14", "batch": "v3", "mode": "first_frame", "first_frame": "02_frames/v3/V3_C14_broom_race.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Fast side tracking shot keeping pace with her as she races on the broomstick, hair and cape streaming, then she leans forward and accelerates toward the boy flying ahead, who stays seen only from behind. Clouds and anime speed lines whip past. 3D anime cel-shaded action style. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v3/V3_F5_C14.mp4", "credits": 7, "verdict": "채택. 측면 트래킹 비행·속도선, 소년 뒷모습 유지", "used_in": "3편 C14 빗자루, 4편", "source": {"file": "06_flow/v3_jobs.json", "index": 4, "key": "prompt"}} {"id": "V3_F6_C16", "batch": "v3", "mode": "first_frame", "first_frame": "02_frames/v3/V3_C16_potion.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Locked-off medium shot. The small cauldron suddenly erupts in a huge puff of bright pink heart-shaped smoke; she flinches back, coughing and waving the smoke away, cheeks turning bright red, ponytail bouncing. Green flame lamps flicker. 3D anime cel-shaded comedic style. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v3/V3_F6_C16.mp4", "credits": 7, "verdict": "채택. 하트 분홍 연기 → 움찔·기침·홍조", "used_in": "3편 C16 묘약, 4편", "source": {"file": "06_flow/v3_jobs.json", "index": 5, "key": "prompt"}} {"id": "V3_F7_C18", "batch": "v3", "mode": "first_frame", "first_frame": "02_frames/v3/V3_C18_idol.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "Energetic idol dance move: she points straight at the camera with a cheeky wink, hops and spins once in place, ponytail bouncing, finishing with a peace sign beside her eye and a smug smile. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character showcase style, snappy, fluid follow-through. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v3/V3_F7_C18.mp4", "credits": 7, "verdict": "채택. 블루 단색 유지, 지목 윙크 → 회전 → 브이", "used_in": "3편 C18 아이돌(키잉)", "source": {"file": "06_flow/v3_jobs.json", "index": 6, "key": "prompt"}, "note": "06_flow/v3_blue/V3_F7_C18.mp4 = 이 파일 심볼릭 링크(매팅 입력)"} {"id": "V4_O1_snap", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/outfits/O1_uniform_alt.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She snaps her head toward the camera, ponytail whipping hard, and points at the viewer with a cocky smirk, freezing in the point. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_O1_snap.mp4", "credits": 7, "verdict": "채택. 팔짱 → 포니 휘날리며 회전 → 카메라 지목 정지", "used_in": "4편 의상 매치컷", "source": {"file": "06_flow/v4_jobs.json", "index": 0, "key": "prompt"}} {"id": "V4_O2_whip", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/outfits/O2_ballgown.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She whips around in one fast spin, gown flaring, and stops sharply facing the camera with a chin-up glare. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_O2_whip.mp4", "credits": 7, "verdict": "채택. 회전 → 정면 정지, 노려봄보다 무표정", "used_in": "4편 브레이크", "source": {"file": "06_flow/v4_jobs.json", "index": 1, "key": "prompt"}} {"id": "V4_O3_flick", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/outfits/O3_sport.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She flips the broomstick onto her shoulder in one sharp motion and gives a quick wink. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_O3_flick.mp4", "credits": 7, "verdict": "채택. 빗자루 어깨로 휙 → 미소, 윙크 약함", "used_in": "4편 드롭1·드롭2 끝", "source": {"file": "06_flow/v4_jobs.json", "index": 2, "key": "prompt"}} {"id": "V4_O4_fan", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/outfits/O4_rococo.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She snaps the fan shut and points it at the camera like a sword, eyes narrowing. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_O4_fan.mp4", "credits": 7, "verdict": "채택(약). 부채 접기 OK, 칼처럼 겨누기는 작음", "used_in": "4편 브레이크", "source": {"file": "06_flow/v4_jobs.json", "index": 3, "key": "prompt"}} {"id": "V4_O5_glance", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/outfits/O5_winter.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She sharply turns her head from profile to the camera, hair and scarf whipping, cold stare. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_O5_glance.mp4", "credits": 7, "verdict": "채택. 옆모습 → 정면 차가운 시선, 입김 효과 추가됨", "used_in": "4편 드롭1·드롭2", "source": {"file": "06_flow/v4_jobs.json", "index": 4, "key": "prompt"}} {"id": "V4_O6_cast", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/outfits/O6_battle.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She slams her wand forward and a burst of emerald light flashes, landing in a sharp battle pose. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_O6_cast.mp4", "credits": 7, "verdict": "채택. 지팡이 휘두름 + 초록 궤적·입자(블루 위 입자 키잉 유의)", "used_in": "4편 드롭1·드롭2 (07_render/v4/src/edl.json cuts)", "source": {"file": "06_flow/v4_jobs.json", "index": 5, "key": "prompt"}} {"id": "V4_O7_heart", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/outfits/O7_idol.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She makes a quick heart shape with her hands, pops her hip and freezes with a wink. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_O7_heart.mp4", "credits": 7, "verdict": "채택. 손하트 → 허리 손·윙크, 하트 구간 짧음", "used_in": "4편 드롭1·드롭2", "source": {"file": "06_flow/v4_jobs.json", "index": 6, "key": "prompt"}} {"id": "V4_S5a_laugh", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/S5a_fan.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She throws her head back in a sharp villainess laugh behind the fan, drill curls bouncing, then snaps her eyes to the camera. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_S5a_laugh.mp4", "credits": 7, "verdict": "채택. 부채 뒤 고개 젖혀 웃음 → 정면 미소, 상반신 구도", "used_in": "4편 드롭2 머리 고정 매치컷", "source": {"file": "06_flow/v4_jobs.json", "index": 8, "key": "prompt"}} {"id": "V4_S7_lean", "batch": "v4", "mode": "first_frame", "first_frame": "02_frames/S7_ending.png", "seconds": 4, "resolution": "720p", "aspect": "9:16", "model": "Gemini Omni Flash", "model_ui_label": "Omni 1.1 Flash", "count": "x1", "prompt": "She leans toward the camera fast, chin raised, looking down with a smug grin, robe flaring. Keep the small embroidered silver serpent crest on her chest unchanged. The background stays a perfectly flat solid blue the entire time, no props, no floor, no shadows on the backdrop. Locked-off camera, full body stays in frame. 3D anime cel-shaded gacha game character style. Very fast, sharp, snappy motion with strong anticipation and a crisp final hold, like an anime edit. One continuous shot, no scene cuts. No dialogue, no music.", "result_file": "06_flow/v4/V4_S7_lean.mp4", "credits": 7, "verdict": "채택. 빠른 푸시인 + 숙여 내려다보는 미소, 발 잘림·지팡이 사라짐(컷 아님)", "used_in": "4편 드롭2 매치컷, 마지막 히트(홀드 프레임 정지)", "source": {"file": "06_flow/v4_jobs.json", "index": 9, "key": "prompt"}}